One of these wheels is newer with modern magnetic sensors, the other is an older Thrustmaster staple with a wider rotation range and a longer track record on PlayStation. The T128 vs T150 question usually comes down to which of those two things matters more.
Different Console Generations, Different Priorities
- The T150 supports PlayStation 3 and 4, alongside PC
- The T128 comes in Xbox/PC or PS/PC versions, targeting current-gen consoles
- Anyone on PS5 or current Xbox generations should lean toward the T128 by default
Specs Comparison
| Spec | Thrustmaster T128 | Thrustmaster T150 |
|---|---|---|
| Drive system | Hybrid belt/gear | Combined gear-and-belt drive |
| Rotation | 270 to 900 degrees | Up to 1080 degrees |
| Buttons | 16 | 12 |
| Sensor type | Magnetic Hall sensor | Potentiometer |
| Platform | Xbox/PC or PS/PC (current-gen) | PS3, PS4, PC |
Rotation Range Favors the Older Wheel
The T150 offers up to 1080 degrees of rotation, more than the T128’s 900-degree maximum. For rally titles or cars with wider steering ratios, that extra range can matter more than sensor technology.
On the other hand, the T128’s Hall sensors offer more consistent input over time compared to the T150’s potentiometer-based system, which is the more common wear point in older Thrustmaster wheels.
Which Feels Smoother?
Owner Consensus: Both use a combined gear-and-belt or hybrid approach, but the T150 is often described as quieter, while the T128 is praised more for sensor precision than outright smoothness.
Jake’s Take: Old vs New
- Choose the T128 for current-gen console compatibility and better sensor longevity, especially if PS5 or Xbox Series is the target platform
- Choose the T150 only if it’s found significantly discounted and PS4 or PC is the only platform needed, valuing the wider rotation range over sensor tech
- Avoid the T150 for PS5 as a primary platform unless backward compatibility for the specific games played has been confirmed
Pros and Cons
Thrustmaster T128
- Pro: current-gen console support
- Pro: magnetic Hall sensors, more buttons
- Con: less rotation range than the T150
- Con: newer, so less of a track record than the T150
Thrustmaster T150
- Pro: wider 1080-degree rotation range
- Pro: long-established, well-documented reliability history
- Con: potentiometer sensors, prone to wear over years
- Con: limited to PS3/PS4, not built for current-gen consoles
FAQ
1. Is the T150 compatible with PS5?
Thrustmaster doesn’t officially list PS5 support for the T150, so current-gen PlayStation buyers should check compatibility carefully or lean toward the T128’s PS/PC version instead.
2. Which has better force feedback overall?
They’re comparable in strength, but the T128’s newer sensors tend to hold precision longer, while the T150 offers more rotation range for wider steering setups.
3. Is the T128 worth buying over an older, cheaper T150?
For current-gen console owners, yes, since platform compatibility alone settles it in most cases.
4. Does the T150 support Xbox?
No, the T150 is a PlayStation and PC wheel only, unlike the T128 which offers a dedicated Xbox/PC version.
- The T150 offers wider 1080-degree rotation, while the T128 caps out at 900 degrees.
- The T128 uses newer magnetic Hall sensors, more resistant to wear than the T150’s potentiometers.
- The T150 targets PS3/PS4 and PC, without official current-gen PS5 support.
- Choose the T128 for current-gen consoles, the T150 only if discounted heavily for PC or older PlayStation use.
This comparison is based on manufacturer-published specifications and independent reporting as of publish date.
